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Stressful Feather

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Devlog

  • Bryant's Contribution
    November 21, 2020 by Bryant Castro
    Hello, I am Bryant Castro and I am going to quickly go over what I did to contribute to our project. Because Processing is a code based program, we all had to code some portion of it. The part that I... Continue reading
  • Alex's Contributions
    November 19, 2020 by Alex Huang
    I programmed everything relating to the feather's physics including its gravity, floor and ceiling constraints, and rotation. Hugo was on call with me as I programmed and helped me search up how to us... Continue reading
  • Hugo Lopez
    November 19, 2020 by Hugo Lopez
    I helped with scripting the falling feather mechanic along with helping make it where it rotated correctly and was able to float up at the push of a button to test it out. That was a continuing error... Continue reading
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